Pilots Trade Network Elite: Dangerous
It contains a lot of useful information. If you still have questions after, we will be happy to help! AFK Massacre Stacking (Also referred to as Laser Death Disco Barge, AFK T10, or simply AFK) is a great method for making large amounts of credits in Elite Dangerous with very little effort. You will also earn significant amounts of all types of engineering materials, and can also earn superpower rank for the empire or the federation. Your combat rank will also increase, albeit quite slowly.
This strategy relies on using a Type 10 Defender outfitted with as many laser turrets as possible, and a fighter bay with NPC pilot. After gathering missions to kill pirates en masse, you deploy your ship to get the kills while you are sleeping or not at your computer. Once you return, your missions are completed and can be turned in or shared.
PTN maintains the AFK channels on our discord to help you reach your goals in the game, but it only works if you understand a few things first.
This guide is originally from our Discord server, from where it has been reproduced with slight adaptations. You will need to be on our Discord server in order to find other CMDRs to share missions with.
All names with a # in front of them are references to channels on the server, likewise all names with an @ in front of them are referances to roles. You can find this guide in #📕laser-afk-t10-guide. Click here to join our Discord server.
1. DO NOT TURN IN BOUNTIES IN MISSION GIVING SYSTEMS. If stacking for Anana, turn in at Laksak for an extra 40% bonus!
2. There is no 100% right or wrong way to do AFK T10, different people have their own variations in strategy and superstition.
3. Rebuys should be anticipated regardless of how engineered you build your ship.
4. AFK T10 may cost you around 700m credits to outfit the ship, and rebuy is around 36m credits.
5. The sharing process is only supported by PTN in the Live PC game mode.
You will gain access to the AFK discussion and AFK share channels after completely reading this guide. This guide will give you a basic framework to follow, but feel free to pick other peoples’ brains in #🚢laser-death-barge-disco-parties.
Step one is to build your T10. We have several recommended builds listed below, or you can use builds suggested by other guides on the internet.
General build advice
AFK T10 is completely possible with zero engineering, but you should expect more frequent rebuys. With minimal engineering, your success rate will increase significantly.
If you don’t have the guardian modules listed in our builds, no problem – just use Hull Reinforcement Packages instead of Shield Reinforcements, and a regular power plant with enough engineering to power everything in the build.
When engineering, if you cannot fully engineer the ship, we recommend the following priority:
1. Long range weapons to G1
2. Power Distributor
3. Shields
4. Shield Boosters
Point Defence Turrets should be prioritized in utility slots 3, 8, 4, or 7 to ensure they cover your cargo hatch. We recommend 3⁄8 or 3÷8÷4 depending on how many you use in your build.
Type of SLF isn’t usually too important, but generally we recommend:
- Taipan or Gu-97 Gelid F – Improved damage for higher rank pilots
- Taipan Gelid G – Improved survivability for lower rank pilots
Overview: It’s possible to use a completely unengineered ship, but expect more babysitting and more rebuys.
Overview: You don’t need a lot of engineering to be successful. This build will be more than sufficient 95% of the time, and you’re extremely unlikely to encounter any rebuys. If you don’t have the guardian modules listed, no problem – just use Hull Reinforcement Packages instead of Shield Reinforcements, and a regular power plant with enough engineering to power everything in the build.
Pips: Use 3÷0÷3 for best results.
Overview: Complete overkill, but if you want the best… this is it.
PTN has worked to stabilize a group of systems to provide massacre missions for AFK T10 while having minimal risk for conflicts to occur. While this guide will refer to these systems, the technique should work in any AFK systems.
Gather missions targeting Anana Brotherhood from the following stations:
Ahayan | Feustel Ring (M pads)
Ahayan | Goeppert-Mayer Vision (M pads)
Ahayan | Pascal Platform (L pads)
Puneith | Wheelock Port (M pads)
Puneith | Papin Works (M pads)
HIP 90112 | Townshend Settlement (M pads)
HIP 90112 | Piaget Orbital (M pads)
HIP 90112 | Kubasov Station (L pads)
You must build your reputation with minor factions to be offered the best massacre missions. Start building your reputation with all of the minor factions in the system by choosing missions that prioritize Reputation rewards until the bar is completely full and green with Allied status. You can use pirate massacre missions to accomplish this. Exception: Anarchy factions can be ignored.
Most stacks typically fall into the range of 200–700 million credits per CMDR, for a total of roughly 1–2 billion per full share.
Pro tip: Use OD Mission Stacker to help you spread out your stack across factions Your combat rank can determine the reward for these missions. At full reputation you can expect to see the majority of missions offer rewards in the following ranges
Below Expert | 10–25m
Below Dangerous | 15–30m
Above Dangerous | 20–39m
Gathering a complete stack of high-payout Wing Missions can take a long time so it’s recommended that you grab the best available and don’t try too hard to get all 20 missions at max payout. It’s more credits overall if you get a mix of missions that you can complete sooner, rather than waiting hours to try and get 20 great missions.
Deploy your T10 in: Anana 3 – Resource Extraction Site [Low]
P.T.N. Bait Shop (W8W-99B) is parked nearby to the RES with Repair, Restock, Refuel, Shipyard, Outfitting, and Bertrandite on sale for use as bait. Feel free to park your T10 here for convenient storage. You can set an already hired crew member to active on the carrier, but you must hire a crew member at a station before going to the carrier.
After gathering 20 mission in your small ship, hire a crew member if you haven’t already, then head to P.T.N. Bait Shop or any Large station to swap into your T10.
Depending on your stack size and spread, your missions should complete within 4–8 hours. If you are running an unengineered T10, you may want to monitor the enemies in the instance to gauge their difficulty. see “easy vs difficult instances” below for more details.
AFK can be done alone for decent profit, but the majority of the profits come from other people’s missions when sharing.
When ready to share, grab the LFW-AFK role from #👀looking-to-share
When receiving missions from somebody else, you do not have to be in the same station as the person sharing, you can be located anywhere.
When sharing missions you have gathered, you must be docked at the station where you gathered the missions. If your missions are from multiple stations, you will need to travel to each station that you gathered missions from to finish sharing your stack.
Where should I turn in my bounties? Why not in system?:
Turning in bounties in mission giving systems is one way to ensure that wars, elections, and other negative states occur and prevent good AFK missions from spawning. It can also make factions leave the system entirely. For this reason, it’s typically a good idea to travel far away from your favorite AFK system to turn in bounties to prevent from hampering your own stacking. For AFK stacking completed in Anana, we recommend Laksak (63ly away) for an additional 40% bonus!
I’m not getting pirates to spawn in the RES/it’s going slowly:
Pirate spawns are RNG and set when you launch the game. Exit to the main menu and reenter the game to try your luck at getting a better instance. We’ve seen frequent reports that people typically see around 20–40 pirates killed per hour.
Graphical issues:
After leaving your ship deployed for many hours, your UI may glitch and appear as though you are no longer in your ship. Everything is ok, press ESC and then space to exit to the main menu, which should allow you to reenter the game. Alternatively, just close and relaunch the game. Your progress should not be lost.
Why aren’t my turrets firing? They are set to fire at will:
How can I find other systems for AFK?
We have recently stabilized a group of systems for stacking, but if you prefer to use another system, we have previously recommended Qi Yomisii (Gather missions in Njulngan and Pardian) or HIP 105439 (Gather missions in Chang Hsien and Chimbia). You can also find good candidates using tools like https://edtools.cc/pve
Easy vs difficult instances (aka Sidewinder wave):
At a Low RES you’ll find pirates spawning from one of two pools; easy ships only, or easy plus more-difficult ships. To find an easy instance relog to the main menu and re-enter solo until you don’t see any of the ships from the More-Difficult list for a short while. Note: Instances also have differing spawn rates so it can take a number of tries to find one that’s both easy and sufficiently active. Tools like OD Massacre Stacker’s left panel can be helpful for this as it shows the time between kills and the type of ship killed.
Adder
Asp Explorer/Scout
Cobra Mk III/IV
Diamondback Explorer/Scout
Eagle
Imperial Courier/Eagle
Krait Phantom
Sidewinder
Viper Mk III/IV
Alliance ships
Anaconda
Federal Drop/Gunship
Fer-De-Lance
Imperial Clipper
Krait Mk II
Python
Vulture
Training an NPC vs Firing and Hiring:
There are two schools of thought for hiring an NPC depending on your goals.
Thrusters on vs off:
We recommend leaving them on, turning them off can cause you to be pushed away from the RES by NPC collisions or explosions.
Spinning vs not spinning:
We recommend spinning if you can, but with Flight Assist On to ensure you aren’t pushed away from the RES by NPC collisions or explosions.
Setting your NPC to Defend vs Engage at will:
Setting your NPC to “Defend” leaves you vulnerable to pirates that only fire limpets at you. Neither your ship nor your NPC will fire at these pirates, and eventually, they will deplete your point defence ammo and steal your cargo, ending your session. If you set your NPC to “Engage at will”, they will be more aggressive and attack those pirates, which also causes your ship to begin firing at them too.
Report crimes against me on vs off:
Turning report crimes against me off is a personal preference. If you keep it on, system authority will help you more often, improving your survivability but slowing down completion of your stack. If you turn it off, they will interfere less often, speeding up your stack completion at the risk of taking more focused damage.
OD Mission Stacker
Github page: https://github.com/WarmedxMints/ODMissionStacker
OD Mission Stacker is a great tool to help you build a balanced stack of massacre missions and track progress. It also proves useful during sharing and mission turn in.
EDMC Massacres
Github link: https://github.com/CMDR-WDX/EDMC-Massacres
EDMC Massacres is a lightweight EDMC Plugin alternative to ODMS. It helps with balancing your stack as your build it.
ED AFK Monitor
GitHub page: https://github.com/PsiPab/ED-AFK-Monitor
ED AFK Monitor allows you to monitor your AFK session remotely by outputting a variety of AFK-relevant events to terminal and (optionally) Discord via webhook. Each type of event can be turned on/off via config file. Many thanks to @Pabinho Verde for creating this tool!
For any help please ask in #laser-death-barge-disco-parties.
To gain access to the channels mentioned in this guide you first have to join the PTN discord server (https://discord.gg/ptn). Make sure to read the rules when you first join. To see the #laser-death-shares channel locate the #
looking-to-share channel (It’s near the bottom of the list under the
Wing Mission Sharing section), then use the button in there for afk shares.