Pilots Trade Network Elite: Dangerous
1. The Basics
2. Important Keybinds
3. The Three Suits
4. Weaponry
5. Consumables
6. Missions
7. Beware!
8. Fleet Carriers
9. On and Up
The station concourse serves as the on-foot equivalent to “Station Services” for ships. There are multiple kiosks available each with a specific purpose.
- The on-foot equipment shop. More on this subject later.
- This kiosk is for exobiology the way Universal Cartographics is for exploration data.
- The bartender is your frenemy, being the place to trade and sell Odyssey-specific materials.
- A taxi service that will fly you to a station or settlement of your choosing.
- A taxi service that specifically takes you to Ground Conflict Zones within your current system.
- A storefront for accessing the station shipyard services. (If present.)
There are a few weapons that are one-of-a-kind in their mechanics, and get placed in the “unique” archetype for simpler categorization:
- Plasma Shotgun, very high damage, for very low range and magazine size.
- Plasma Sniper, very high damage, but with plasma’s low projectile velocity.
- Rocket Launcher, and the only weapon to deal explosive damage.
A surprising amount of activities in Odyssey involve committing crimes, frequently of a violent nature. It is therefore highly recommended to limit illegal activities to places under the control of an Anarchy faction. Unfortunately, it’s not as simple as finding an Anarchy system, as settlements inherit the properties of their controlling faction, rather than the system. This means any settlement you want to do crime in must be controlled by an Anarchy Faction. There are a few popular places to find so called ‘Anarchy Settlements’, including:
More systems can be found via Inara. It is recommended to have a list of systems that you can rely on, as one can sometimes become unavailable due to system states (such as Civil War).
On-foot services aboard fleet carriers, if installed can include:
- for your exobiology needs when out in the black.
‑which will stock all suits, weapons, and consumables, but can never have ‘pre-upgraded’ gear. E‑Breaches can be purchased if the carrier owner allows it in their carrier’s settings.
– where Odyssey-specific materials can be bought and sold (by the carrier owner) to/from other players.
- allowing on-foot access to a carrier’s shipyard service. (Installed/uninstalled alongside the shipyard service automatically.)
There are a few channels on our discord that will help you on your… odyssey.
#odyssey-general – As the name implies, this is the general chat for Odyssey-specific activity.
#material-trade – ACOs and CCOs may post offers for Odyssey materials here. Again, be sure to read the pins for more info.
Much like the rest of the game, third-party tools can prove invaluable to your Odyssey experience.
EDOMH – Elite Dangerous Odyssey Materials Helper, a vital tool for the material grind.
EDMC – Elite Dangerous Market Connector, while this doesn’t normally give any tangible benefit to you, settlements have markets and system states of their own. Updating these on sites like Inara can be helpful for other players. This tool will handle all of that in the background.
OMG – Odyssey Map Guide, provides a bird’s eye view of every known settlement layout, complete with door, terminal, and alarm panel locations. Useful for settlement raiding.